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Friday, February 8, 2013

Mmorpgs suck. Why?

Good day!

Today I had a discussion with a friend about the state of mmorpgs and how they all seemingly fail to distinguish themselves from the WoW norm. Quite frankly it pisses me off.

WoW is an amazing game. It is WoW. Why other mmorpgs have to follow the exact same formula is a mystery to me. You would think that they have learned by now that it does not work. Only WoW works in that format because Blizzard has perfected it. It is what they do.

Anyways, the most recent games that I have played that are even just a little bit different are Tera online and Darkfall. And lets face it, neither of those games are perfect. They are good. But not great.

Darkfall is also being relaunched soon but since Aventurine is such an incompetent developer the date is being pushed back over and over. If it was one thing I learned during my stint with the original Darkfall it was that you can not trust Aventurine at all.

And so here we are. A new mmorpg is being launched called Neverwinter. Guess what is about. ;)

Still in closed beta for now it will certainly be "interesting" to see how it turns out. Have high hopes for this one? I don't.

Take care everyone!

3 comments:

  1. Both are great games. Guild Wars end content is currently lacking in many opinions. But mmorpg has certainly died down and seems very repetitive which ever game it may be.

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    1. Thank you for commenting in a normal, sane way. :)

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